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Roblox Retail · always-on world

Lenta

Supermarket Tycoon

Lenta — Supermarket Tycoon
Open the live experience on Roblox (opens in a new tab)
4.5×
organic reach
12 min
average session
330k+
visits since July 2026
Promo → boosters
offline ↔ in-game loop
Live Roblox stats
378,988 visits 22,523 favorites
updated 26 Oct 2026
01

The goal

Move Lenta from campaign bursts to an always-on Roblox world: keep the loyalty audience playing between activations, and keep the promo-code loop running without a full reskin every season.

02

What we built

Built a tycoon: players build, staff and upgrade their own hypermarket, and Lenta promo codes redeem in-game as boosters that speed the build up. On top of that we ran our first experimental in-game monetisation layer — paid boosters alongside the earned ones — which feeds the engagement and spend signals Roblox's own discovery ranks on.

03

The result

Launched July 2026. 330,000+ visits, an average session of 12 minutes, and 4.5× the organic reach of our earlier Lenta campaigns — the monetisation experiment is what moved the discovery needle, not extra paid traffic.

The service behind this case

Roblox game development for brands that need it to work

Hiring a freelance Roblox developer gets you a place. Getting a world that people return to is a production problem — gameplay, economy, live-ops and analytics designed together, before the first block is placed.

Want a world like this for your brand?

Start a pilot

Next case

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